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Young people's online identities and the implications for teachers

Published on Feb 17, 2016

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PRESENTATION OUTLINE

Literacies & Identities

Young people's online identities and the implications for teaching
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How does your 'virtual' self behave?

How does this contribute to your identity?

The Vanity Google

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Rules for 'Personal Broadcasting'

Look up 'teacher misconduct panel' outcomes...
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Once upon a time

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Conrad Gesner

Image: By Tobias Stimmer - [1] [2], CC BY 4.0, https://commons.wikimedia.org/w/index.php?curid=33605856

"What we now understand is that this generation has developed what we like to call a “digital cultural brain,” a brain that has been profoundly, and I do mean profoundly, affected by the digital culture into which they were born." Jukes, I. and Crockett, L. (2010)

Jukes, I. and Crockett, L. (2010) ‘21st Century Skills: The Role of Technology in Education Today’ School Leadership Briefing. Available at: http://schoolbriefing.com/511/21st-century-skills-the-role-of-technology-in...

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Semiotic Systems

  • Linguistic: including the vocabulary, structure and grammar of language
  • Visual: colour, vectors and viewpoint in still and moving images
  • Audio: music and sound effects
  • Gestural: facial expression and body language
  • Spatial: relating to objects and space.
Anstey, M. and Bull, G.(2010) ‘Helping teachers to explore multimodal texts’ Curriculum & Leadership Journal 8 (16)

Available at: http://www.curriculum.edu.au/leader/helping_teachers_to_explore_multimodal_...

(Accessed 17th February 2016)
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Autor, Levy and Murnane (2003)

  • Complex Communication
  • Expert Thinking/Problem solving?
  • Non-routine Manual
  • Routine Cognitive
  • Routine Manual
Autor, Levy and Murnane (2003) 'The Skill Content of Recent Technological Change: An Empirical Exploration' The Quarterly Journal of Economics.

Available at: http://economics.mit.edu/files/569

(Accessed 17th February 2016)
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App to order?

Deliveroo to bring it... 
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Online doctor?

Discuss your own identity with a partner

What shapes your identity?

...the identities of the children you teach?

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Where are you from?

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In the 20th Century, the moving image was the dominant cultural form. The Ludic Century is an era of games (Zimmerman, 2013).

Zimmerman, E. (2013) Manifesto for a Ludic Century, Available at:

http://ericzimmerman.com/files/texts/Manifesto_for_a_Ludic_Century.pdf

(Accessed 17th February 2016)

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Squire and Steinkuehler (2004) approach online games not just as environments, but as cultures.

Squire, K. and Steinkuehler, C (2004) ‘Generating CyberCulture/s: The Case of Star
Wars Galaxies’,

Available at: http://www.academiccolab.org/resources/documents/SquireSteinkuehlerCYBER200...

Accessed 17th February 2016

Play also gives you permission to communicate in different ways... and permission to fail. Twist (2015)

Twist, J. (2015) The Games Industry [Presentation] CAS hub SW launch meeting. Plymouth University. 5th Nov
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Game literacy as identity?

If you meet someone who...
Buckingham, D. and Burn, A. 'Game Literacy in Theory and Practice'. Journal of Educational Multimedia and Hypermedia 16.3 (2007): 323-349.

Lave, J. and Wenger, E. (1991). Situated Learning: Legitimate Peripheral Participation. Cambridge: Cambridge University Press.

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Relevance?

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Broadcasting identities?

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What skills facilitate participation in these cultures?

And how do they create a 'literacy'?

How can these cultural shifts be incorporated into classroom practice?

What are the implications of this on your responsibilities as a teacher?

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