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UW Business Plan Practicum

Published on Dec 10, 2016

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PRESENTATION OUTLINE

Haiku Deck's Journey

UW Business Plan Practicum, January 2015
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My Background

Microsoft, Cranium, Stamps.com, MRY
Photo by pasukaru76

Remember 2010?

Zynga was blowing up with Farmville.
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celebrities

we set out to build social games for

Lady Gaga's Legal Team

Our proof of concept was a frowned upon by

TO GET A TERM SHEET

SOMETIMES ALL IT TAKES IS A CEASE AND DESIST

Our Seed Round Hinged On:

  • Right team with relevant experience
  • Land-grab conditions in the market
  • Demonstrated ability to deliver 

Other Common Criteria

  • Proof of business model
  • Revenue
  • Engaged repeat customers

LUCKY BREAK

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VALIDATE FIRST, DEVELOP SECOND

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HITTING RESET

  • New team
  • New market
  • New brand
  • New product
  • New outlook
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Then it hit us... (really, Kevin)

  • Presentations are too damn hard
  • Productivity tools lagging behind consumer apps
  • Tablets moving from consumption to creation tools
  • Tremendous appetite for something different

iPhone Prototype

2 weeks later we had an

6 months later we were in the App Store

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Since Then...

  • Brought Haiku Deck to Web
  • Delivered iPhone App
  • Integrated with SlideShare

2.5 Years in Market

  • 6.3MM Viewers/Creators
  • 12MM Deck Views
  • 3MM Decks Created
  • 2.3MM Downloads
  • $0 spent on customer acquisition

Model Considerations

  • Grow fast
  • Encourage repeat use
  • Convert deck viewers to creators 
  • Drive heavy creators to Pro offering
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Our Model

  • Freemium
  • Charge $5/month for pro
  • Users contribute either content or $
Photo by aresauburn™

Lesson 1:
Test & validate ideas with customers early and often. Building before you validate is so last year.

Lesson 2:
Less risk for investors yields higher valuation.
Talk to customers.
Get traction.

Lesson 3:
Leverage Kickstarter, LaunchRock, and social advertising to achieve results in the absence of product