SSCG Shot Sizes & Framing

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PRESENTATION OUTLINE

Shot Sizes & Framing

Photo by Joshua Newton

FRAMING

  • Framing should always be a conscious decision
  • Think about the function of the shot
  • Wide shots establish scenes
  • Closer shots tell details of the story
Photo by Jakob Owens

LONG SHOT (LS)

LONG SHOT (LS)

  • Frames the whole figure of your subject, from the head to the toes
  • Places the subject in relation to the environment and the people around it
  • You see the location and it sets the scene
  • Shows action rather than emotion

MEDIUM OR MID SHOT (MS)

MEDIUM OR MID SHOT (MS)

  • Frames the subject from the waist up
  • Relates the subject to their surroundings, but the subject or person is still the centre of attention
  • Includes some body language and/or hand gestures

MEDIUM CLOSE-UP (MCU)

MEDIUM CLOSE-UP (MCU)

  • Frames a subject’s head and cuts off around mid-chest
  • The focus is on the subject
  • Reveals only a little of the surroundings
  • Shows the facial expressions of the subject

MEDIUM CLOSE-UP (MCU)

  • Most commonly used for interviews in news and documentary programmes
  • Because it equals ordinary conversation

CLOSE UP (CU)

CLOSE UP (CU)

  • Frames a subject’s face and cuts off mid-neck, showing the face and entire head
  • The subject fills almost the entire frame
  • Captures facial expressions and emotions
  • Tightness of shot suggests something interesting or important is happening or being said
  • Can be intrusive

EXTREME CLOSE UP (ECU)

EXTREME CLOSE-UP (ECU)

  • Frames just the person’s facial features
  • Frames only a portion of the subject
  • Can be used to show the person’s emotions
  • Can be used to film subject without identifying them e.g. a victim or a criminal

MATCHING SHOTS

INTERVIEW SHOTS SHOULD BE THE SAME, OTHERWISE ONE PERSON IS GIVEN MORE IMPORTANCE THAN THE OTHER

Untitled Slide

HEADROOM IS THE SPACE BETWEEN TOP OF A SUBJECT’S HEAD AND TOP OF THE FRAME

TOO MUCH HEAD ROOM

LOOKS LIKE YOUR SUBJECT IS SINKING & IT MAKES YOUR SUBJECT LOOK SMALL

NO HEAD ROOM

THE SUBJECT’S HEAD CAN BE CUT OFF OR HITTING THE TOP OF THE FRAME

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RULE OF THIRDS

SUBJECT’S EYES SHOULD BE ON THE LINE OF THE UPPER THIRD SECTION

HOLD MOBILE AT SAME HEIGHT AS SUBJECT’S HEAD

IF YOU’RE SHORTER, USE TRIPOD OR STAND ON STAIRCASE
Photo by Banalities

MOVE SUBJECT AWAY FROM WALLS

AND ANGLE FOR MORE 3-D LOOK
Photo by hugovk

CHECK BACKGROUND

AVOID OR TIDY UP CLUTTER
Photo by ninahale

CHECK BACKGROUND

WATCH TREES, FLOWERS, LAMPPOSTS ARE NOT GROWING OUT OF SUBJECT’S HEAD

CHECK BACKGROUND

WATCH OUT FOR SIGNS AND ADVERTS THAT COULD DISTRACT
Photo by numberstumper

CLOSE UPS

WORK WELL HAVE MORE IMPACT ON MOBILE
Photo by Amber Flowers

ZOOM WITH YOUR FEET

GET CLOSER TO YOUR SUBJECT RATHER THAN USE ZOOM

LIGHTING

DON’T SHOOT AGAINST WINDOWS

KEEP LIGHT BEHIND YOU
Photo by Nathan Dumlao

ENOUGH LIGHT?

MOVE SUBJECT TO BEST LIGHT

TURN SUBJECT SLIGHTLY INCLINE, AWAY FROM DIRECT LIGHT

USE LIGHT AND SHADOW TO MODEL THE FACE

WATCH CHANGING LIGHT

SUN CAN APPEAR AND DISAPPEAR BEHIND CLOUDS

LEAVE ROOM FOR SUBTITLES

Photo by jessamyn

HOLD STATIC SHOTS FOR 10 SECONDS

Photo by Agê Barros

INTERVIEWS

SUBJECT SHOULD BE OFF CENTRE & LOOKING AT REPORTER (NOT AT CAMERA)

INTERVIEW AUDIO

  • Choose the right mic for the job
  • Check levels before recording - peaking yellow, but not red
  • Always wear headphones to monitor audio
  • Avoid mic in shot
  • Good mic technique
  • Avoid wind distortion - use buildings, body or sock
  • Always check recording before you leave
Photo by pianowow

Claire Dean

Haiku Deck Pro User