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Slide Notes

DownloadGo Live

Q1 2016

Published on Jan 13, 2016

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PRESENTATION OUTLINE

Q1 2016

"Getting This Shit Off The Ground"

How i See IT

Three Big Categories

Product

Goals/Timeline

  • 1/22: First Working Version of 1.0
  • 1/22-1/31: A/B Testing, Stress Testing, Unclunking, and Debugging.
  • 2/1: Unofficial debut of Beta to our first "flight" of users. Start to fill in functional gaps: (optimization across platforms, latency, UX, etc)

Goals/TimeLine Cont...

  • 2/10: Begin to work on 1.01 features: (physical ticket shipping, "what you're looking for", season ticket holder denotation)
  • 3/1: 1.01 Debut based upon most reasonable/crucial additional features.

Talent

Needs (Immediate)

  • Graphic/Web Design/UI/UX Person (ASAP)
  • Full Stack Interns for Ancillary Development Work.

Needs (Long-Term)

  • Dedicated development team for support (potentially remote/outsourced)
  • Dedicated UX/UI Engineer (A la Darnley)
  • Project Manager/Leader

Growth

Beta User Growth PLan

Small To Big

Phase One

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We Know People

"We're Kind of A Big Deal"

Square One

Gotta Start Somewhere

MO-mentum

Our Secret Weapon

"The Wolf"

Targeted Media

Growth HAcking

Partnerships

Pounding The Pavement

Hustle

Accountability