My favourite tools online include Haiku Deck. A powerful tool for building and sharing ideas, information, and knowledge with limited or broad audiences.
Web 1.0 to Web 2.0 online environment saw huge leaps in a participatory culture development, moving from consumption and retrieval of information and working in static frames, to a production environment where interactivity and dynamic interfaces are the norm. Web 2.0 tools are always in a 'Beta' stage of development - i.e. never finalized, allowing upgrades and developments to feed in regularly. These are explored briefly by Haythornthwaite and Andrews (2011), and they highlight new programming languages and systems designs that have been developed, as catalysts for the Web 2.0 environment. The fact that anyone, the non-specialists, can choose and use online technologies and content with ease, has enabled this participatory culture we call Web 2.0. One key benefit in education that Web 2.0 affords is the seamless boundaries between school, uni, home and the wider community on a local and global scale. Examples are: Through such tools as Google Docs, Blogger, Wikispaces, VoiceThread, etc, learning as construction of knowledge in collaborative or individual approaches, can work in ubiquitous, asynchronous, and synchronous ways now. As a result of these opportunities, the student's input, control, ownership of processes and outcomes aligns more with the notion of a student-centred learning environment. There are however, notable impacts from the affordances of Web 2.0 tools, and systems. The changing nature of authority and control over content creation, and when others .s
My favourite tools online include Haiku Deck. A powerful tool for building and sharing ideas, information, and knowledge with limited or broad audiences.