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BACKPACK DESIGN
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Published on Mar 19, 2016
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PRESENTATION OUTLINE
1.
BACKPACK DESIGN
Design a student's perfect backpack
Photo by
srgpicker
2.
EMPATHY:
The ability to understand and share the feelings of another.
Photo by
Sean MacEntee
3.
Develop Empathy (10 min)
Groups of 3
One person from each group interviewed by another group.
Photo by
Auntie P
4.
Develop Empathy (10 min)
What items do you carry in your backpack now?
What other items do you need your backpack to carry?
What problems do you have with your backback?
Photo by
Auntie P
5.
Define the Problem (10 min)
What needs do you need to fulfill for your user?
_____ wants their backpack to ______.
Photo by
Steve Wilhelm
6.
Brainstorm (10 min)
You have a budget of $1,000,000
Create a sketch of your solution.
Photo by
@boetter
7.
Prototype (40 min)
All materials allowed!
Does it satisfy all your user's needs?
Photo by
abuakel
8.
Prototype Review (5 min)
Meet with your backpack client. How does your backpack design satisfy their needs?
What is done REALLY well?
What suggestions do you have for the design team?
Does it satisfy your needs?
Photo by
abuakel
9.
Finish Prototype (40 min)
Meet with your backpack client. How does your backpack design satisfy their needs?
What is done REALLY well?
What suggestions do you have for the design team?
Does it satisfy your needs?
Photo by
abuakel
10.
Test/Feedback (10 min)
What works reall well? What could use some more thought?
What changes to your backpack design would you make based on feedback?
Photo by
@boetter
11.
PRESENTING YOUR DESIGN CHALLENGE
Introduce yourselves.
State your design challenge.
Who are your users?
What phase in the commerce cycle is your design?
Photo by
@boetter
12.
FEEDBACK STARTERS
What I think works really well is...
An improvement I think might help is...
May I suggest...
Have you thought about...
How would I...
What would be another way to...
What part of the commerce cycle does your solution improve?
Photo by
@boetter
13.
RANDOM OBJECT EXERCISE
Find the most interesting object that your team is currently in possession of.
Take a 5 min walking meeting, come up with an alternative use for your object that does not relate to it's original function.
You have 1 minute to present to the class.
Photo by
@boetter
Jason Turner
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