Mind Games

Published on Feb 26, 2021

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PRESENTATION OUTLINE

Mind Games

Using Psychology to Make Great User Experiences
Photo by Paco CT

Today's Class

  • What is User Experience?
  • What Does a User Experience person do?
  • Motivations and Biases
  • Habits and Dark Patterns
  • Workshop!
Photo by Kelli Tungay

Design is not just what it looks like and feels like. Design is how it works.

Photo by tenz1225

User Experience Jobs

  • Visual Designer
  • Interaction Designer
  • UX Writer
  • User Researcher
Photo by wili_hybrid

Motivations

Motivations

  • Extrinsic - Something that is rewarding because you get something.
  • Intrinsic - Something that is rewarding because it is fun.

Understanding Bias

Photo by Bud Helisson

Biases

  • Curiosity Gap - We want to fill in gaps in information
  • Anchor Bias - We compare things against the first thing we see
  • Sunk Cost Bias - Items that are owned/invested are given greater value. (related to the Endowment Effect)
  • Labor Illusion - We value things more if we perceive they took more work.
Photo by Bud Helisson

Habit Formation

Photo by leeleblanc

Habit Loop

  • Trigger
  • Action
  • Variable Reward
  • Investment
Photo by Tine Ivanič

Dark Patterns

Dark Patterns

  • Trick Questions
  • Confirm-shaming
  • Friend Spam
  • Misdirection

Workshop

  • Prompt: Motivate someone to conserve water.
  • Consider: How will you motivate them? How will you help them create their habit loop?

Questions