When two games focus heavily on progression through special currencies or rare items, the grind becomes a central part of the experience. In Helldivers 2, that resource is Super Credits, while in Warborne Above Ashes, it's the coveted Solarbite. Both are essential for unlocking content and powering up, but the way players obtain them—and the difficulty of doing so—differs dramatically. Let's break it down.
Helldivers 2 Super Credits: Steady but Grind-Heavy
In Helldivers 2, Super Credits are the main money you need for new Warbonds, skins, and special gear. At first, they look simple—you just play the game and slowly get some. But when you play more, you see the grind is real. The game does not give big rewards fast. Instead, Super Credits test your patience and effort over time. Some players even look for ways to buy Helldivers 2 Super Credits so they can unlock things quicker without waiting for the slow grind.
Multiple Earning Paths, One Slow Pace
Players can get Super Credits in a few different ways:
Mission Caches – Hidden loot boxes scattered across maps are the most common source. They typically grant 10–40 Super Credits, but the challenge lies in finding them mid-mission while under fire. Warbond Progression – In Helldivers 2, moving through the free or paid Warbond paths gives steady rewards. But most of the time, you must clear many levels just to get a small number of credits. Players often ask which are the Helldivers 2 Best Warbonds, since choosing the right ones can save time and give better prizes. Seasonal Milestones – Limited-time content sometimes drops extra credits, but these are rare injections rather than a reliable farm.
The variety of sources helps keep gameplay fresh, yet all of them share one trait: modest amounts. You'll rarely walk away with more than a few dozen credits at a time.
Time vs Reward
The true grind shows itself when you start calculating efficiency. A 25-minute mission might reward you with a couple dozen credits if you're lucky with caches. That makes every purchase feel expensive—unlocking a new Warbond page can take days or even weeks of focused farming.
This structure ensures that Super Credits feel valuable, but it also means progression can drag, especially for players who log shorter sessions.
Squad Advantage vs Solo Struggle
The difference between solo and squad play is significant. Squads can split up, sweep more caches, and handle side objectives quickly, effectively doubling or tripling the pace at which credits are earned. Solo players, on the other hand, need to choose between survival and exploration, often leaving potential Super Credits behind.
This makes farming Super Credits not just a test of patience, but also of cooperation—those who play regularly with a reliable squad will find the grind less painful.
Long-Term Investment
Ultimately, Super Credits are designed as a slow burn currency. You won't feel rewarded immediately, but after weeks of consistent farming, the balance starts to show. They're the type of resource that rewards discipline and routine, rather than short bursts of activity.
Warborne Above Ashes Solarbite: Scarcity and Luck
If Helldivers 2's Super Credits are about persistence and time investment, Warborne Above Ashes Solarbite sits on the opposite end of the spectrum. This rare material is the game's prestige resource, often needed for high-end crafting, late-game upgrades, or trading. Unlike the slow but steady Super Credits, Solarbite is defined by its rarity, unpredictability, and event-limited opportunities.
Elusive Sources
Solarbite isn't earned through simple mission completion. Instead, it's tied to content that demands timing and sometimes luck:
Boss Drops – Some of the game's hardest bosses have a small chance of dropping Solarbite, making repeated farming sessions necessary. Event Quests – Limited-time events occasionally reward Solarbite, but only for players who log in during the window. Miss it, and the opportunity is gone. World Encounters – Certain rare spawns or dynamic world events can yield Solarbite, but these are inconsistent and often competitive if multiple players are chasing them.
The result is that you can play for hours and walk away with nothing—frustrating for some, thrilling for others.
The RNG Factor
Unlike Helldivers' guaranteed small payouts, Solarbite farming leans heavily on RNG (random number generation). Even if you kill the right boss or complete the right quest, there's no guarantee you'll get it. This randomness creates a feast-or-famine experience: one player may get Solarbite on their first try, while another could grind for days without success.
This randomness is what makes Solarbite feel both rewarding and punishing at the same time.
Scarcity Through Events
Another defining trait is scarcity through time-gating. Solarbite is often tied to seasonal or rotating content. A festival event might have it in the loot pool for two weeks, then disappear for months. Players who miss those windows are left waiting, creating a sense of urgency and exclusivity.
Unlike Super Credits, which are always available, Solarbite requires you to align your schedule with the game's.
Community Value and Trading
Because Solarbite is so rare, it naturally becomes one of the most valuable items in the player economy. In trading systems or player-to-player exchanges, Solarbite often acts as a “high-value currency” in its own right. Owning it not only boosts your own progression but also increases your leverage in community deals.
This high demand makes it feel even harder to obtain, as the perception of value amplifies the frustration of missing out.
A Test of Patience
In the end, Solarbite isn't something you can grind on your own schedule. It's a resource tied to timing, luck, and persistence, rewarding those who consistently show up for events and endure streaks of bad RNG. For many players, this makes it feel harder to get than Helldivers' Super Credits—not because it requires more effort, but because so much is out of your control.