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HCI

Published on Nov 22, 2015

IU SoIC Sneak Peek 2015 - HCI

PRESENTATION OUTLINE

HCID

Human Computer Interaction Design
Photo by akaitori

The human side

  • psychology
  • cognitive science
  • communication theory
  • graphic design
  • more

The machine side

  • programming
  • operating systems
  • computer graphics
  • development environments
  • more

So what?

  • inescapable technology
  • ease of use
  • consequences: good vs bad design
  • bad design vs. catastrophic design: Three Mile Island accident
Photo by alexmcc1986

But how?

  • intuitive to use not so intuitive to create
  • redesign, redesign, redesign
  • FAIL FASTER

The design process (in a nutshell)

  • client needs
  • research
  • sketching (low-fidelity prototype)
  • TESTING
  • prototyping
  • TESTING
  • product

activity

  • Create a low-fidelity prototype (sketch!)
  • Improve your object
  • Not "what else can we make this do," but "what else can it do for the person? (avoid too many features)
  • Be creative!! (The stakes are low!)
Photo by seier+seier