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Good Video Games
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Published on Nov 21, 2015
Video gaming
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PRESENTATION OUTLINE
1.
GOOD VIDEO GAMES + GOOD LEARNING
PRESENTATION BY LATASHA QUARTERMAN
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DeclanTM
2.
Video Games have the ability to enhance literacy, problem-solving, and critical thinking skills.
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niallkennedy
3.
Untitled Slide
Photo by
Ken Whytock
4.
PROBLEM SOLVING
Problems in gaming are well orderded
Strategic skills
Cognitive thinking
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FutUndBeidl
5.
CRITICAL THINKING
Gaming requires strategic thinking
Games act like the human mind
Gamers see the world in different ways
Distributes intelligence
Photo by
amira_a
6.
WHAT ARE THE DIGITAL AND
AND LITERACY GAPS
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MikeKalasnik
7.
POVERTY
Increases literacy gaps
Stricken areas have little access to technology
There are not equal resources
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lecercle
8.
EDUCATIONAL VIDEO GAMES
Are not engaging
Offer too much scaffolding
Are not adaptive
Photo by
Leo Reynolds
9.
GOOD VIDEO GAMES
Offer new experiences to close gaps
A new way to view the world
Create collaboration opportunities
Can transcend poverty lines
Keep students engaged
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macattck
10.
How can gaming and literacy increase student engagement?
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John-Morgan
11.
MOTIVATION
Gaming encourages perservance in problem solving
Gaming uses a zone of proximal development to keep students intrest
Gaming offers incentives
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Instant Vantage
12.
Untitled Slide
Latasha Hunter Quarterman
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