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Slide Notes

DownloadGo Live

Gamestarmechanic

Published on Feb 17, 2016

No Description

PRESENTATION OUTLINE

Gamestarmechanic

Defying words you should all know 

Avatar

The character you play as in the game to complete a task.

Enemy

Other characters that will try to keep you from completing the task.

Boss

The final enemy before you complete the task 

Environment Block

A block that you use as the surface or wall.

Damage Block

A block that will try to stop you from completing the task.

Goal Block

The block needed to complete the tasck.

Point

An extra achevment or side task

Key

The item that allows you to pass an area.

Lock

The place to bring the key.

Timmer

The amount of time before level ends.
Photo by numb3r

Frag Counter

The number of enemys distroyed.

Score Keeper

Number of points collected by player.

Health Meter

How much health player has left.

Jumping Mechanic

Player can jump over enemy's and on enviorment blocks.

Blasting Mechanic

Player can blast enemy's.

Avoiding Mechanic

Players can hide from enemys

Collecting Mechanic

Player can collect loot.

Exploring Mechanic

The player is able to explore.

Walking Mechanic

Player is able to walk.

Solving Mechanic

Player is able to solve problems.
Photo by ZapTheDingbat

Top Down Prespective

An over view of the terrain can not jump.

Platform Perspective

Player focuses on character view is limated can jump.

Bounded Space

Platform sides are closed.

Unbounded space

Can fallout of top down prespective.

Wrap Around Space

Exit out of one side and enter out of the opposite side.

Scrolling Space

There are multiple screens.