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Design Thinking
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Published on Nov 18, 2015
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PRESENTATION OUTLINE
1.
Innovation
2.
INNOVATE: make changes to something established, by introducing new methods, ideas, products.
3.
Design Thinking
Empathy
Define
Ideate
Prototype
Test / Feeback
Reflect / Revise
4.
Empathy
Get to know the user by delving into their experience with their problem.
Look into their stories and behaviors.
Photo by
highersights
5.
Define
Focus in on the actual problem the user is experiencing.
Photo by
chrismar
6.
The Story here....
7.
Ideate
Brainstorm ideas that could solve the problem.
Photo by
Tsahi Levent-Levi
8.
Ideate norms
Think quantity!
Saturate your space!
Ideate:
https://www.youtube.com/watch?v=W1h5L_0rFz8
9.
Ideate norms
Don't Yuck my Yum!
Encourage wild ideas!
Build off others!
10.
Ideate norms
Write in headlines!
Be visual!
Capture all the ideas!
11.
Go Play!
Produce a whirlwind of ideas!
12.
Post - Ideate norms
Reign it in!
Focus on user needs!
Vote on ideas!
Group best ideas!
13.
Prototype
Make a visual model of the idea your brainstormed.
Something the user can interact with.
Photo by
Daniel Y. Go
14.
Prototype
Photo by
Daniel Y. Go
15.
Test
Let the user interact.
Re-empathize
Listen for feedback
Reflect
Photo by
highersights
16.
Revise
Always make sure the user's real needs are met.
Photo by
Iztok Alf Kurnik
Michael Flores
http://mflores3@icloud.com
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