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Algebra Video Gamer Designers by David OBrien
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Published on Nov 22, 2015
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PRESENTATION OUTLINE
1.
ALGEBRA IN
VIDEO GAME DESIGN
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warrenski
2.
THE JOB
Video Game Designers strive to produce the newest hottest game
Must have a strong experienced in graphics or animation
Must have a strong imagination and creativity to help write the game's story line
Knowledge of gaming consoles and other video games and their functions
Helpful to have a hobby in video game design, using simple programs such as MUGEN
Photo by
Patrick Hoesly
3.
MATH USED
Algebra and math is used to help program the game with codes
Use of math measurements to help design 3D graphics
Algebra equations to use codes, such as making characters move or attack
Programs work with time and numbers on order to execute
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kjetikor
4.
PROGRAM MATH PROBLEM
A programmer is planning to add birds into his game, to so this he would
Ike to add wings onto them as they fly away.He calculates that the
Birds will be off the screen in 16 seconds, and he would like to get 25 FPS (frames per second)
How many frames would be included if there will be a flock of 5 birds.
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Hugo Chinaglia
5.
ANSWER
( 5 (16 x 24)
5(384)
=1920 FPS for 5 Birds
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kjetikor
David OBrien
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